Programming in C# with Microsoft Visual Studio 2010

Days 5    Code 10266   Fee £1985

The course focuses on C# program structure, language syntax, and implementation details with .NET Framework 4.0. This course describes the new enhancements in the C# 4.0 language by using Visual Studio 2010.

Course Details

The course focuses on C# program structure, language syntax, and implementation detailswith .NET Framework 4.0. This course describes the new enhancements in the C# 4.0 language by using Visual Studio 2010.
In this course, lower-intermediate level programmers gain the knowledge and skills they need to develop C# applications for the Microsoft .NET Framework 4.0. The course highlights the structure of C# 4.0 programs, language syntax, and implementation details. This course is not mapped to any exam.

Prerequisites

  • At least 12 months experience working with an Object Oriented language

  • Knowledge of the Visual Studio IDE.

  • Have C++ or Java knowledge:

    ◦Creating Classes
    ◦Inheritance and Abstraction
    ◦Polymorphism
    ◦Interfaces
    ◦Exceptions◦Creating Classes
    ◦Inheritance and Abstraction
    ◦Polymorphism
    ◦Interfaces
    ◦Exceptions

Course Outline

Module 1: Introducing C# and the .NET Framework
This module explains the .NET Framework, and using C# and Visual Studio 2010 for building .NET Framework applications.

 

Lessons
•Introduction to the .NET Framework
•Creating Projects Within Visual Studio 2010
•Writing a C# Application
•Building a Graphical Application
•Documenting an Application
•Running and Debugging Applications by Using Visual Studio 2010

 

Module 2: Using C# Programming Constructs
This module explains the syntax of basic C# programming constructs.

 

Lessons
•Declaring Variables and Assigning Values
•Using Expressions and Operators
•Creating and Using Arrays
•Using Decision Statements
•Using Iteration Statements

 

Module 3: Declaring and Calling Methods
This module explains how to create and call methods.

 

Lessons
•Defining and Invoking Methods
•Specifying Optional Parameters and Output Parameters

 

Module 4: Handling Exceptions
This module explains how to catch exceptions and handle them. Students will also learn how to throw exceptions.

 

Lessons
•Handling Exceptions
•Raising Exceptions

 

Module 5: Reading and Writing Files
This module explains how to perform basic file I/O operations in a C# application.

 

Lessons
•Accessing the File System
•Reading and Writing Files by Using Streams

 

Module 6: Creating New Types
This module explains how to create and use new types (enumerations, classes, and structures)

 

Lessons
•Creating and Using Enumerations
•Creating and Using Classes
•Creating and Using Structs
•Comparing References to Values

 

Module 7: Encapsulating Data and Methods
This module explains how to control the visibility and lifetime of members in a type.

 

Lessons
•Controlling Visibility of Type Members
•Sharing Methods and Data

 

Module 8: Inheriting From Classes and Implementing Interfaces
This module explains how to use inheritance to create new reference types

 

Lessons
•Using Inheritance to Define New Reference Types
•Defining and Implementing Interfaces
•Defining Abstract Classes

 

Module 9: Managing the Lifetime of Objects and Controlling Resources
This module explains how to manage the lifetime of objects and control the use of resources.

 

Lessons
•Introduction to Garbage Collection
•Managing Resources

 

Module 10: Encapsulating Data and Defining Overloaded Operators
This module explains how to create properties and indexers to encapsulate data, and how to define operators for this data.

 

Lessons
•Creating and Using Properties
•Creating and Using Indexers
•Overloading Operators

 

Module 11: Decoupling Methods and Handling Events
This module explains how to decouple an operation from the method that implements an operation, and how to use these decoupled methods to handle asynchronous events.

 

Lessons
•Declaring and Using Delegates
•Using Lambda Expressions
•Handling Events

 

Module 12: Using Collections and Building Generic Types
This module introduces collections, and describes how to use Generics to implement type-safe collection classes, structures, interfaces, and methods.

 

Lessons
•Using Collections
•Creating and Using Generic Types
•Defining Generic Interfaces and Understanding Variance
•Using Generic Methods and Delegates

 

Module 13: Building and Enumerating Custom Collection Classes
This module explains how to implement custom collection classes that support enumeration.

 

Lessons
•Implementing a Custom Collection Class
•Adding an Enumerator to a Custom Collection Class

 

Module 14: Using LINQ to Query Data
This module explains how to query in-memory data by using LINQ.

 

Lessons
•Using the LINQ Extension Methods and Query Operators
•Building Dynamic LINQ Queries and Expressions

 

Module 15: Integrating Visual C# Code with Dynamic Languages and COM Components
This module explains how to integrate code written by using a dynamic language such as Ruby and Python, and technologies such as COM, into a C# application

 

Lessons
•Integrating C# Code with Ruby and Python
•Accessing COM Components from C#

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