Essentials of Developing Windows Store Apps Using HTML5 and JavaScript
Days 5 Code 20481 Fee £2495
In this course students will learn essential programming skills and techniques that are required to develop Windows Store apps.
Course Details
In this course students will learn essential programming skills and techniques that are required to develop Windows Store apps. This includes a combination of both design and development skills, as well as ensuring that students are comfortable using and making the most of the Visual Studio and Expression Blend tools.
Prerequisites
Before attending this course, students must have:
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1 or more years of experience creating applications.
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1 – 3 months experience using Visual Studio 2010 or 2012.
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1 – 3 months experience creating Windows client applications.
Course Outline
Module 1: Overview of the Windows 8 Platform and Windows Store Apps
This module describes the Windows 8 platform and features, and explores the basics of a Windows Store app interface.
Lessons
- Introduction to the Windows 8 Platform
- Windows 8 User Interface Principles
- WinRT and Language Projections
Module 2: Single-Page Applications and the MVVM Design Pattern
This module describes the principles used for building single-page apps and how to apply the MVVM design pattern using JavaScript.
Lessons
- Single-Page Apps
- The MVVM Design Pattern
Module 3: Using WinJS
This module explains how to use WinJS to build Windows Store apps.
Lessons
- The WinJS Library
- WinJS APIs
Module 4: Implementing Layout using Windows 8 Built-In Controls
This module explains how to implement the AppBar and layout controls.
Lessons
- Windows 8 Layout Controls
- Implementing Templates
- The AppBar Control
- Snap and Scale
Module 5: Presenting Data
This module explains how to use data binding to present data in the User Interface.
Lessons
- Working with Data Presentation Controls
- The ListView Control
Module 6: Handling Files in Windows Store Apps
This module explains how to handle files and streams in Windows Store Apps.
Lessons
- Handling Files and Streams in Windows Store apps
- Working with File User Interface Components
Module 7: Windows Store App Process Lifetime Management
This module explains how to respond to application lifecycle events using Process Lifetime Management (PLM) and the PLM extensibility points provided by the Visual Studio 2012 templates.
Lessons
- Process Lifetime Management
- Launching Windows Store Apps
- Implementing State Management Strategy
Module 8: Designing and Implementing Navigation in a Windows Store App
This module explains how to handle navigation scenarios in a Windows Store app and how to implement Semantic Zoom.
Lessons
- Handling Navigation in Windows Store apps
- Semantic Zoom
Module 9: Implementing Windows 8 Contracts
This module explains how to design and implement Windows 8 contracts such as Search, Share and Settings.
Lessons
- Designing for Charms and Contracts
- The Search Contract
- The Share Contract
- Managing App Settings and Preferences
Module 10: Implementing Tiles and User Notifications
This module explains how to implement tiles and toast notifications in a Windows Store App.
Lessons
- Implementing Tiles, Live Tiles, Secondary Tiles, and Badge Notifications
- Implementing Toast Notifications
Module 11: Designing and Implementing a Data Access Strategy
This module explains how to implement various data access scenarios for Windows Store apps.
Lessons
- Evaluating Data Access Strategies
- Working with Remote Data
Module 12: Responding to Mouse, Keyboard and Touch
This module explains how to respond to mouse, keyboard and touch events, including gestures.
Lessons
- Working with Mouse Events
- Working with Gesture Events
Module 13: Planning for Windows Store App Deployment
This module explains how to deploy Windows Store apps to the Windows Store or an enterprise store.
Lessons
- The Windows Store App Manifest
- Windows Store App Certification
- Enterprise App Deployment